Pokemon hunt leads to glory for Niantic

epa05470315 Young Cambodians play 'Pokemon Go' on their smartphones near the Royal Palace in Phnom Penh, Cambodia, 10 August 2016. The game allows smartphone users to use Global Positioning System (GPS) to capture Pokemon characters in their surroundings. 'Pokemon Go' was launched in Cambodia on 06 August. Media reported on 10 August that the smartphone game has provoked surprise and anger from Cambodian genocide survivors and museum authorities as the Tuol Sleng Genocide Museum became one of the hunting sites for the digital characters. U.S. company Niantic, developers of the game, have already been criticized for having selected sensitive historic sites, such as the Auschwitz Concentration Camp in Poland, as locations to find the virtual creatures. The Tuol Sleng Genocide Museum, the former main torture center of Cambodia's Khmer Rouge, is dedicated to the victims of the regime (1975-79).  EPA/MAK REMISSA

 

Bloomberg

Born in Google’s shadow, Niantic strode into the spotlight with a mobile internet spin on hunting Pokemon but can the obsession with the game lead to long-term financial success?
Niantic founder and chief executive John Hanke has told a story of naming the company after a whaling ship abandoned in San Francisco Harbor by crew members who rushed off to seek fortunes during the famed Gold Rush.
The ship was run aground and converted into a store. The notion of such long-forgotten wrecks prompted Hanke six years ago to use the name Niantic to christen a quest to combine gaming, mobile mapping and augmented reality to playfully reveal virtual things hidden in the real world.
Niantic was a side-project for Hanke at Google, which had bought the entrepreneur’s startup Keyhole in 2004 and turned it into the free mapping service Google Earth. Hanke spent years as a top executive in a Google “geo” division producing widely used services such as Maps and Street View. The gamer wanted to go beyond helping people navigate and have fun with the ability for mobile devices to detect people’s locations. The entrepreneur toyed with the idea of launching a new startup, but instead kept Niantic anchored in the Silicon Valley technology powerhouse.
“Staying at Google gave us the advantage of being able to tap into the data we have at (mapping division) Geo and the infrastructure of Google,” Hanke was quoted as saying in a 2012 Inc. magazine article.

PORTALS TO POKEMON
The Niantic project fielded its first offering in 2011 in the form of a mobile application called Fieldtrip that served up information about where smartphone users were or nearby places of interest. The following year, Niantic launched a game called “Ingress,” seen as a predecessor to “Pokemon Go.”
Ingress, which has been downloaded more than 15 million times, also uses real world surroundings as the game board. Instead of trying to catch cartoon monsters such as iconic Pikachu by targeting them with “Pokeballs,” Ingress players battle for control of virtual portals.
Early Ingress fans submitted pictures of places as possible portals complete with satellite position metadata, essentially crowdsourcing a rich geo-location database that was put to use in Pokemon Go.
When Google underwent a corporate restructuring last year to divvy its endeavors into arms of a freshly-created parent company called Alphabet, Niantic went independent.
Google did invest in Niantic, as did Nintendo and The Pokemon Company. Niantic claims from 50 to 100 employees. The private company does not make its financial information public but some analysts value it at more that $3 billion.
To justify such a valuation, Niantic will have to prove that Pokemon Go is a lasting and profitable, not just another passing fling for notriously fickle mobile game players. Pokemon Go has shown it can make money.
Industry tracker Sensor Tower
estimated that Pokemon Go generated more than $200 million in revenue during the month after its release in early July.
The game is free, but players can buy virtual supplies such as PokeBalls and lures to attract Pokemon. Cafes, pubs, restaurants and other venues have taken to buying lures that tempt players to linger, and hopefully spend money, while waiting to catch Pokemon.

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